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Beginner Tips

Starting a new farm can be overwhelming. This guide covers the optimal early-game strategy, tool upgrades, processing machines, and a daily routine to maximize your progress in Year 1.

Early Game Money Route

Spring Year 1 - Getting Started

  • Day 1: Plant all 15 parsnip seeds, clear farm, forage, introduce yourself to villagers
  • Days 2-4: Fish at the mountain lake or ocean for early cash (most reliable income)
  • Day 5: Buy Kale or Potato seeds with fishing profits (Kale is most profitable)
  • Day 13: Buy as many Strawberry seeds as you can at Egg Festival
  • Save 1 of each crop for bundles; ship the rest
  • Target: 10,000-20,000g by end of Spring

Summer Year 1 - Scaling Up

  • Day 1: Buy Blueberry seeds with all your money (they regrow!)
  • Craft Quality Sprinklers (Iron Bar + Gold Bar + Quartz) to save watering time
  • Start building first barn/coop for animal products
  • Push mines to floor 80+ for gold ore
  • Buy Red Cabbage seeds if available (bundle item, normally Year 2)
  • Target: 50,000-100,000g by end of Summer

Fall Year 1 - Big Profits

  • Day 1: Mass plant Cranberries (regrow) and some Pumpkins
  • Build Kegs and Preserves Jars for processing
  • Complete Vault bundles (42,500g) to unlock Desert
  • Aim to finish Community Center (may need Year 2 for some items)
  • Target: 100,000-200,000g by end of Fall

Winter Year 1 - Preparation

  • No crops (unless Greenhouse unlocked) - focus on mining and fishing
  • Upgrade all tools (no crops means no downtime from upgrades)
  • Push mines to floor 120 for Skull Key
  • Plan your Year 2 Greenhouse (Ancient Fruit or Starfruit)
  • Build relationships for Spring wedding

Tool Upgrade Order

PriorityToolWhyWhen
3rdAxe (Steel)Chop hardwood stumps on farmWhen you need Hardwood
4thHoe (Steel)Till 3x5 area, useful for artifact spotsWhen convenient
5thWatering Can (Gold/Iridium)Water 3x5/6x6 areaBefore expanding farm greatly
6thPickaxe (Gold/Iridium)Break meteorites, Skull Cavern rocksBefore Skull Cavern runs

Upgrade Costs

  • Copper: 2,000g + 5 Copper Bars (2 days)
  • Steel: 5,000g + 5 Iron Bars (2 days)
  • Gold: 10,000g + 5 Gold Bars (2 days)
  • Iridium: 25,000g + 5 Iridium Bars (2 days)
  • Always upgrade watering can the day BEFORE rain (check TV weather report)
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Processing Machines

MachineInputOutputProfit BoostPriority
Oil MakerTruffleTruffle Oil (1,065g)2x truffle valueHigh (if pigs)
Cheese PressMilk / Goat MilkCheese / Goat Cheese2x-3x milk valueMedium
Mayonnaise MachineEggMayonnaise~2x egg valueMedium
LoomWoolCloth (470g)2x wool valueLow
CrystalariumAny gem (one-time)Copies gem foreverInfiniteDiamond or Jade

Keg vs Preserves Jar Rule

  • Kegs: Better for high-value fruits (Starfruit, Ancient Fruit, Melon). Wine = Base Price x 3
  • Preserves Jars: Better for low-value crops (Hops exception). Jelly = Base Price x 2 + 50g
  • Rule of thumb: If base price is above 50g, use Keg. Below 50g, use Preserves Jar
  • Artisan profession: +40% to all artisan goods - always pick this at Farming Level 10

Optimal Daily Routine

Morning (6am - 9am)

  • Check TV: Weather (tomorrow), Luck, Queen of Sauce (recipes), Tip
  • Water crops (or let sprinklers handle it)
  • Collect machine outputs (Kegs, Jars, Furnaces)
  • Pet animals, collect eggs/milk
  • Refill machines with new inputs

Midday (9am - 6pm)

  • Lucky day: Mine (Skull Cavern or regular mines)
  • Rainy day: Mine, fish for rain-exclusive fish, or upgrade tools
  • Normal day: Fish, forage, work on farm buildings, socialize
  • Visit Pierre's for seeds, Clint's for ores, or Robin's for buildings
  • Give daily gifts to villagers you encounter

Evening (6pm - 12am)

  • Fish at ocean for night fish (more valuable)
  • Visit the Saloon for socializing (most villagers gather here)
  • Process any remaining items in machines
  • Organize chests and plan tomorrow
  • Sleep by 12am-1am to avoid energy penalty next day

Essential Tips

Things the Game Does Not Tell You

  • Hold right-click to eat food faster
  • You can place chests almost anywhere in the world (great for mine entrance)
  • Scarecrows protect 8 tiles in each direction (17x17 area)
  • Lightning Rods work anywhere on your farm and prevent crop damage
  • Placing floors/paths under machines prevents debris from spawning there
  • You can put hats on your horse and on sea urchins in fish tanks
  • The Traveling Cart (Friday/Sunday) sometimes sells rare items cheaply
  • Plant trees off your farm (town, railroad) to save farm space
  • Keep one of everything - you never know when a quest or bundle needs it
  • Hold shift+click to buy/sell 5 at a time; ctrl+shift+click for 25